Gorilla3D - Roadmap
Scheduled For Release 2018-07-20
First alpha release
- 0000003: [Releases]
Release 0.7.1.950 (alpha)(administrator) - 0000009: [Releases]
Demos(administrator) - 0000008: [Releases]
Release 0.7.1.950 (alpha)(administrator)
3 of 3 issue(s) resolved View Issues
Scheduled For Release 2018-12-28
- 0000007: [Releases]
Release 0.7.5.1476 (alpha)(administrator)
1 of 1 issue(s) resolved View Issues
Scheduled For Release 2019-09-14
- 0000027: [Feature Request]
New demos and download section(administrator) - 0000004: [Releases]
Demos(administrator) - 0000014: [Bug Reports]
InputController slows down IDE completely in DesignTime and Debugging-Mode(administrator) - 0000016: [Bug Reports]
Scaling of particles not correct(administrator) - 0000029: [Bug Reports]
Automatically create a layered material source with all sub materials for DAE models with layered materials.(administrator) - 0000010: [Feature Request]
STL Exporter(administrator) - 0000011: [Feature Request]
Sphere Terrain Component(administrator) - 0000013: [Bug Reports]
Complex DAE model crashes on loading(administrator) - 0000005: [Bug Reports]
Crash on Run
9 of 9 issue(s) resolved View Issues
Scheduled For Release 2020-01-28
- 0000039: [Bug Reports]
Rebuild DialogueDesigner tool(administrator) - 0000056: [Feature Request]
Allow creation of TGorilla3DTexture(administrator) - 0000054: [General]
Package Compilation for 10.3.3 Android x64 + Tests(administrator) - 0000012: [Bug Reports]
Transparency Problems (f.e. TTextLayer3D transparency artifacts)(administrator) - 0000037: [Feature Request]
Provide header files for C++ Builder(administrator) - 0000055: [Feature Request]
Allow creation of TGorillaCubeMapTexture(administrator) - 0000028: [Feature Request]
Fog implementation in rendering pipeline(administrator) - 0000058: [Bug Reports]
Exception on TGorillaModel in DesignTime(administrator) - 0000053: [Bug Reports]
ParticleEffects not correct with order-independent rendering(administrator) - 0000052: [Bug Reports]
Layered Material defect after implementation of order-independent rendering(administrator) - 0000049: [General]
Package Compilation for 10.3.3 + Tests(administrator) - 0000034: [Bug Reports]
Output clear messages when OpenGL version of graphics card is not supported(administrator) - 0000051: [Bug Reports]
Bugfix: Displacement-Mapping not working good with all textures(administrator) - 0000047: [Bug Reports]
Fixing Frustum-Culling + Allow to enable / disable Frustum-Culling(administrator) - 0000050: [Bug Reports]
TPoint3DKeyAnimation, TVector3DKeyAnimation, TTransformationKey, TCoordinateKeyAnimation not useable as standalone animations(administrator) - 0000043: [Bug Reports]
Refactor: TGorillaBillboardRectFilling renaming to TGorillaBillboardFlatFilling(administrator) - 0000044: [Bug Reports]
WaterShader rending incorrectly on far distance on waterplane(administrator) - 0000041: [Bug Reports]
Billboarding incorrect on multiplying TGorillaMesh(administrator) - 0000042: [Feature Request]
TGorillaBillboardTerrainFilling(administrator) - 0000045: [Feature Request]
WaterShader with foam texture(administrator) - 0000046: [Feature Request]
WaterShader with displacement mapping(administrator) - 0000040: [Feature Request]
Create an optimized TTextLayer3D alternative(administrator) - 0000038: [Bug Reports]
DialogueSystem: ItemEvent needs to separate between events and subevents(administrator) - 0000036: [Feature Request]
Implementing Clipping Plane(administrator) - 0000030: [Bug Reports]
Refraction and reflection in DefaultMaterial not always rendering correctly(administrator) - 0000033: [Feature Request]
Implementing a general input renderpass handler in default material(administrator) - 0000035: [Feature Request]
Detect graphics devices in Shader-NodeBuilder and build define depending nodes(administrator) - 0000032: [Bug Reports]
RenderPass method is not implemented correctly(administrator) - 0000006: [Bug Reports]
In der 64-Bit-Version des Shader Designers erscheint kein Cube(administrator)
29 of 29 issue(s) resolved View Issues
Scheduled For Release 2020-10-01
- 0000096: [Feature Request]
10.4 Sydney Support(administrator) - 0000086: [Feature Request]
Message-Output / callback on unsupported OpenGL version(administrator) - 0000076: [Bug Reports]
Exception on shutdown (Android)(administrator) - 0000088: [Bug Reports]
Black forms on android, when no Gorilla component is used(administrator) - 0000098: [Feature Request]
Feature: TGorillaAnimationController(administrator) - 0000097: [Feature Request]
Combine Physics Capsule-Collider with TGorillaFirstPersonController/TGorillaThirdPersonController(administrator) - 0000090: [Feature Request]
Feature: TGorillaFirstPersonController / TGorillaThirdPersonController(administrator) - 0000019: [Bug Reports]
Fix terrain collider in Q3 physics engine for ego/3rd person character controlling.(administrator) - 0000094: [Feature Request]
Feature: Capsule Collider for Q3 PhysicsEngine(administrator) - 0000091: [Bug Reports]
InputController: Disabling a supported device may lead to freezing handler thread(administrator) - 0000048: [Feature Request]
BVH (Bounding Volume Hierarchy) for TMeshDef to accelerate RaytraceIntersection-Test(administrator) - 0000095: [Feature Request]
Feature: Capsule primitive(administrator) - 0000092: [Bug Reports]
InputController: multiple pressed hotkeys were not triggered(administrator) - 0000089: [Bug Reports]
RayCastIntersect on TGorillaModel / TGorillaMesh not working properly without BVH(administrator) - 0000087: [Bug Reports]
Designtime Skybox usage(administrator) - 0000082: [Bug Reports]
Gorilla3D material source components not working on 0.8.2.1515 (2020-03-16)(administrator) - 0000079: [Feature Request]
Implement GLTF model support(administrator) - 0000064: [Bug Reports]
Fix Normals of FMX primitives(administrator) - 0000070: [Feature Request]
Add cone, tube and torus primitves(administrator) - 0000075: [Bug Reports]
Colors switched on windows platform(administrator) - 0000081: [Bug Reports]
RemoteMeshTransform method not working as expected anymore(administrator) - 0000080: [Bug Reports]
AccessViolation in physics system on adding MeshCollider(administrator) - 0000077: [Feature Request]
Build a special VMWare package with OpenGLES v3 on Windows platform(administrator) - 0000078: [Bug Reports]
Optimize OBJ Loader(administrator) - 0000073: [Bug Reports]
Lighting with PointLight on Android not correct(administrator) - 0000061: [Feature Request]
Adding DAE support for multiple triangle, polygon and polylist sets inside of a mesh(administrator) - 0000067: [Bug Reports]
AccessViolation on program exit(administrator) - 0000072: [Bug Reports]
Memoryleak on destroying TGorillaModel(administrator) - 0000071: [Bug Reports]
Mesh WrapMode not working with splitted up meshes (vertex/index limit)(administrator) - 0000068: [Feature Request]
On OpenGL es platforms vertex/index limits will not load a model completely(administrator) - 0000069: [Bug Reports]
OBJ models are not loaded completely(administrator) - 0000063: [Bug Reports]
Shading modes (Lambert, Phong, Blinn) not working properly(administrator) - 0000062: [Bug Reports]
Normal/BumpMapping not working anymore(administrator) - 0000065: [Bug Reports]
STL import not always able to detect if binary or ascii format(administrator) - 0000066: [Bug Reports]
Rotation-Center of STL mesh not at the center(administrator) - 0000060: [Bug Reports]
Fix WBOIT rendering(administrator) - 0000057: [Bug Reports]
Scripting Unittests not completely working anymore(administrator) - 0000093: [Feature Request]
Feature: TGorillaFirstPersonController(administrator)
38 of 38 issue(s) resolved View Issues
Scheduled For Release 2020-12-01
- 0000031: [Bug Reports]
BUGFIX: Some Components used in DesignTime causing Exception crashing IDE(administrator) - 0000111: [Bug Reports]
Make capsule collider more stable(administrator) - 0000160: [Bug Reports]
Bug: [Android] textures not loaded or cleared on loading [v0.8.3.1843](administrator) - 0000159: [Bug Reports]
Water Demo not working with DesignTime components(administrator) - 0000184: [Bug Reports]
BUGFIX: White rendering on Android since v2023(administrator) - 0000183: [Bug Reports]
Android rendering since Rev. 2005 defect(administrator) - 0000182: [Bug Reports]
Bugfix: various problems in AssetsManager(administrator) - 0000168: [Feature Request]
Feature: FBX animation import(administrator) - 0000156: [Bug Reports]
Demo: Fix public MultiCharacter Demo(administrator) - 0000104: [Bug Reports]
PhysicsCharacterController not colliding with terrain as designtime component(administrator) - 0000103: [Bug Reports]
PhysicsCharacterController sliding instead of stopping(administrator) - 0000176: [Bug Reports]
Delphi 11: AssetsPackage loading crashes while accessing zip archive(administrator) - 0000175: [Feature Request]
Feature: Support for mulitple UniformBufferObjects (UBO) inside a single material(administrator) - 0000174: [Bug Reports]
Bug: invalid shader code in default material(administrator) - 0000173: [Bug Reports]
Bug: On multiple spotlights only the last one is getting rendered(administrator) - 0000143: [Feature Request]
Fileformat for Sketchup: *.SKP(administrator) - 0000172: [Feature Request]
PLY Import(administrator) - 0000169: [Bug Reports]
FBX Import of file format not of v7.4(administrator) - 0000170: [Bug Reports]
Glitchy cached animations(administrator) - 0000171: [Bug Reports]
Cached animations are not fully synchronous to animated humanoid with joints(administrator) - 0000166: [Bug Reports]
Bug: simple shadow mapping was changed to have half transparent shadows(administrator) - 0000165: [Bug Reports]
Bug: Daz3D DAE files not loading(administrator) - 0000164: [Bug Reports]
Bug: Crash on cached animations, if model has hanim controller but no animation(administrator) - 0000163: [Bug Reports]
Bug: On TGorillaModel destruction TextureAssets getting destroyed multiple times(administrator) - 0000162: [Bug Reports]
Bug: MakeHuman DAE Models are not loaded correctly(administrator) - 0000161: [Bug Reports]
Bug: IDE crashes on working with empty project(administrator) - 0000158: [Bug Reports]
Volume Rendering Demo not clearing background correctly in v0.8.3.1840(administrator) - 0000135: [General]
Test latest packages on 10.4.2 Beta (Hunter)(administrator) - 0000110: [Feature Request]
Physics Particle Emitter registers a particle with child position instead of absolute position (incl. emitter pos)(administrator) - 0000153: [Bug Reports]
Bug: ParticleSize do not adjusts by camera distance correctly(administrator) - 0000152: [Bug Reports]
Bug: stored texture bitmaps not loaded from fmx file(administrator) - 0000151: [Bug Reports]
Bug: UseTexture0 / UseTexturing Problem at designtime(administrator) - 0000149: [Bug Reports]
Bugfix: TGorillaDefaultMaterialSource input render passes not applied as texture(administrator) - 0000148: [Bug Reports]
Bugfix: translucent rendering needs to discard fragments if alpha is <= 0(administrator) - 0000147: [Bug Reports]
Bugfix: Position texture not getting cleared on render cycle(administrator) - 0000129: [Feature Request]
Complete render pipeline refactoring to TRenderer(administrator) - 0000145: [Bug Reports]
IDE crashing on putting a render pass controller onto the form(administrator) - 0000144: [Feature Request]
TGorillaLayer3D with the ability of lighting and shading instead of a simple TTextureMaterial(administrator) - 0000100: [Bug Reports]
AnimationController: Layers and Transitions are not configurable by IDE collection dialogs(administrator) - 0000108: [Bug Reports]
TGorillaAnimationTransitionLayer.Name property can not be set at designtime(administrator) - 0000141: [Bug Reports]
Build a working Texture3D demo for CT/MRT image data usage(administrator) - 0000140: [Feature Request]
Feature: Configurable renderer (legacy / forward)(administrator) - 0000139: [Bug Reports]
Changing background color doesn't work(administrator) - 0000136: [Bug Reports]
Viewport resize at designtime not updating content(administrator) - 0000137: [Bug Reports]
Exception at design time when setting up a scene with only a viewport, camera and cube(administrator) - 0000138: [Bug Reports]
Fix Class documentation(administrator) - 0000134: [Bug Reports]
Rebuild AssetsManager tool to support latest package changes(administrator) - 0000132: [Feature Request]
Helper function for meshes to center vertices for models with offset(administrator) - 0000127: [Feature Request]
Add TGorillaGrid + TGorillaGrid3D components(administrator) - 0000128: [Bug Reports]
DirectXOpenGL Bridge produces ugly lines in buttons with glow and TImage3D(administrator) - 0000130: [Feature Request]
AssetsManager packages with subgroups inassets(administrator) - 0000133: [Feature Request]
AssetsManager package needs a Delete() method(administrator) - 0000102: [Bug Reports]
Materials: Missing published properties(administrator) - 0000126: [Feature Request]
Add *.pdf file extension to MISC group of assets package(administrator) - 0000125: [Bug Reports]
TModelDef reusage from package not always possible(administrator) - 0000124: [Feature Request]
TMeshDef.AddPolygon() function(administrator) - 0000123: [Bug Reports]
InMemory AssetsManager packages cannot be stored to file(administrator) - 0000122: [Bug Reports]
After setting IsStatic := true on DAE models, rendering didn't show the model anymore(administrator) - 0000121: [Bug Reports]
TGorillaMesh.GetBoundingBox() produces swapped width and height + wrong offset(administrator) - 0000120: [Bug Reports]
Pathfinding: TGorillaPath3D and TGorillaPathfindingAStar with access violations(administrator) - 0000112: [Feature Request]
"Async" property for TGorillaPhysicsSystem(administrator) - 0000119: [Feature Request]
Source/Package property in TGorillaModel to load models at design-time(administrator) - 0000101: [Bug Reports]
AssetsPackage: DesignTime created packages cannot be used for loading models(administrator) - 0000115: [Bug Reports]
Assetsmanager do not support new 3d file formats(administrator) - 0000114: [Bug Reports]
TGorillaPhysicsSystem.SetSize() do not change the scene bounds(administrator) - 0000107: [Feature Request]
Async particles computation(administrator) - 0000105: [Bug Reports]
TGorillaSharedAtlasMaterialSource missing in component palette(administrator) - 0000109: [Feature Request]
Optimize physics particle influencer and computation(administrator) - 0000106: [Bug Reports]
TriggerPoint: on static mode the control position is not used(administrator) - 0000131: [Bug Reports]
Bugreport: LocalBounds and GlobalBounds are different from GetBoundingBox() in TGorillaModel(administrator)
70 of 70 issue(s) resolved View Issues
Scheduled For Release 2021-01-01
- 0000190: [Bug Reports] BUGFIX: FBX provides negative KeyTime values which conflicts the current implementation. (administrator)
- 0000189: [Bug Reports] BUGFIX: FBX sometimes produces KeyValues with absolute joint transformation but in other cases only relative (administrator)
- 0000202: [Bug Reports] BUG: Font-Rendering on Android not always correct (administrator)
- 0000185: [Bug Reports] BUGFIX: GrassMaterialSource defect (administrator)
- 0000015: [Feature Request] BUGFIX: InputController not working on Android (administrator)
- 0000116: [Feature Request]
BUGFIX: VirtualGamepad component(administrator) - 0000117: [Bug Reports]
BUGFIX: Gampad device not working with physicscontroller(administrator) - 0000177: [Bug Reports]
BUGFIX: PhysicsCharacterController is not able to jump correctly(administrator) - 0000201: [Feature Request]
Feature: Emissive blur / bloom effect(administrator) - 0000200: [Bug Reports]
BUG: Environment Mapping(administrator) - 0000198: [Bug Reports]
Tangente/Binormals computation not correct(administrator) - 0000199: [Bug Reports]
Tangente/Binormals computation not correct(administrator) - 0000195: [Bug Reports]
BUGFIX: Textures of embedded model not loaded(administrator) - 0000197: [Bug Reports]
BUG: Changing gamut texture at runtime leads to artifacts in volume rendering(administrator) - 0000018: [Feature Request]
NEW: Physical Based Rendering Material(administrator) - 0000017: [Feature Request]
NEW: Parallax Occlusion Mapping Material(administrator) - 0000192: [Bug Reports]
OBJ import from some Free3D models is defect(administrator) - 0000188: [Bug Reports]
Bug: FBX sometimes provides AnimationCurve time/values not in ascending order(administrator) - 0000186: [Feature Request]
Support for 11.1.0(administrator) - 0000194: [Bug Reports]
Applications not portable to other devices without fmxXXX.bpl to be found(administrator) - 0000193: [Bug Reports]
Bugfix: Splatmap Tiling not working correctly(administrator) - 0000187: [Bug Reports]
Bug: FBX > Loading of separated animation files(administrator) - 0000155: [Bug Reports]
BUGFIX: Deleting an linked MaterialSource at designtime leads to exceptions(administrator) - 0000113: [Feature Request]
Setup TGorillaColliderSettings at design-time(administrator) - 0000084: [Bug Reports]
TechDemo1: echo effect on water surface from objects above surface (cube/box and character)(administrator) - 0000118: [Feature Request]
Feature: implement prefabs(administrator) - 0000196: [Bug Reports]
BUGFIX: Gitlab Physics demo defect - cube is falling through(administrator)
22 of 27 issue(s) resolved View Issues
Scheduled For Release 2021-03-01
- 0000181: [Feature Request] NEW: Screen Space Reflections (administrator)
- 0000150: [Feature Request] NEW: Screen Space Shadows (administrator)
- 0000021: [Feature Request] NEW: Provide a default SkillSystemOverlay component set (administrator)
- 0000085: [Bug Reports] BUGFIX: Refraction ClippingPlane with offset (administrator)
- 0000157: [Bug Reports] BUGFIX: Fix spacewars demo (administrator)
- 0000083: [Feature Request] NEW: glTF animation import (administrator)
- 0000154: [Bug Reports] BUGFIX: textured particles are not rendered with correct transparency (administrator)
- 0000024: [Bug Reports] BUGFIX: VarianceShadowMapping (administrator)
- 0000099: [Feature Request]
Upload more demos to gitlab repository(administrator) - 0000180: [Feature Request]
NEW: Support for GLB (glTF binary) format(administrator) - 0000167: [Feature Request]
NEW: GLB support for glTF format(administrator) - 0000179: [Feature Request]
NEW: FBX > Loading textures from binary(administrator) - 0000178: [Bug Reports]
BUGFIX: FBX > Optimize animation import(administrator) - 0000191: [Feature Request]
FBX: Import embedded textures from *.fbx file(administrator) - 0000025: [Bug Reports]
BUGFIX: Faketracing Shadow Computation(administrator)
7 of 15 issue(s) resolved View Issues
Scheduled For Release 2021-07-09
- 0000142: [Feature Request] NEW: Fileformat for AutoCAD: DWG/DXF (administrator)
- 0000020: [Feature Request] NEW: Finish NodeMaterial Compiler (administrator)
- 0000026: [Feature Request] NEW: Mesh-Reduction with Level-Of-Detail integration (administrator)
- 0000023: [Feature Request] NEW: LensFlare post rendering (administrator)
- 0000022: [Feature Request] NEW: Publish a stable version of the AugmentedReality framework inside of Gorilla3D (administrator)
- 0000074: [Bug Reports]
BUGFIX: Using GLScene project and Gorilla3D project in one group(administrator)
1 of 6 issue(s) resolved View Issues
Scheduled For Release 2023-05-16
- 0000244: [Bug Reports]
Bug: Uninstallation or putting a Viewort3D onto a form crashes with installed Gorilla3D package(administrator) - 0000205: [Feature Request]
Feature: ModelInspector to configure loaded models and meshes at design time(administrator) - 0000204: [Feature Request]
Feature: Q3 Physics Joints(administrator) - 0000207: [Feature Request]
Feature: FMOD Audio Manager with DesignTime Management Support(administrator) - 0000228: [Feature Request]
Feature: Delphi 12.0 Yukon Support(administrator) - 0000230: [Bug Reports]
Bugfix: ParticleSystem defect(administrator) - 0000229: [Bug Reports]
Bugfix: PrefabSystem not storing correctly(administrator) - 0000215: [Feature Request]
Feature: TExtensionDef in different Def-Types, like TMaterialDef(administrator) - 0000206: [Feature Request]
Feature: Material Behaviours(administrator) - 0000227: [Feature Request]
Feature: GorillaScript needs the as-operator(administrator) - 0000226: [Feature Request]
Feature: Exit/Halt statements in GorillaScript(administrator) - 0000225: [Bug Reports]
Bugfix: GorillaScript > Calling methods in wrong class context(administrator) - 0000223: [Bug Reports]
BUG: auto-generated tangents by using SolveTangentsAndBinormals will produce wrong tangents(administrator) - 0000208: [Feature Request]
Feature: GorillaScript DesignTime component(administrator) - 0000220: [Bug Reports]
Bugfix: Animation Caching not working after loading model from assets package(administrator) - 0000222: [Bug Reports]
BUG: UV's of default primitives flipped(administrator) - 0000221: [Feature Request]
Feature: Automatic GLSL conversion to MSL by parser and embedded converter(administrator) - 0000210: [Feature Request]
Feature: GLSL Parser as first step for Mac OS / iOS platform support(administrator) - 0000219: [Bug Reports]
Bugfix: Double stored model assets producing sub directory with another model copy inside an assets package(administrator) - 0000218: [Bug Reports]
Bugfix: Auto calculation of normals, tangents and texture coordinates(administrator) - 0000217: [Bug Reports]
Bugfix: FBX animations not cachable(administrator) - 0000216: [Bug Reports]
Bugfix: FBX models with more than 64 materials not loadable(administrator) - 0000214: [Bug Reports]
Bugfix: TTextureDef needs TSamplerDef integration by default(administrator) - 0000213: [Feature Request]
Feature: Tonmapping configurable in DefaultMaterial(administrator) - 0000212: [Bug Reports]
Bugfix: Showing Copyright, Credits and Source in AssetsStore / Sketchfab Plugin(administrator) - 0000211: [Bug Reports]
Bugfix: Sketchfab Plugin with AuthCode authorization(administrator) - 0000209: [Feature Request]
Feature: Diagnostics(administrator) - 0000203: [Bug Reports]
Gorilla3D crashes on using AMD Radeon RX 6600 XT(administrator)
28 of 28 issue(s) resolved View Issues
Scheduled For Release 2023-10-26
- 0000224: [Bug Reports] BUG: instancing on some multi-mesh models is not working correctly. (administrator)
- 0000242: [Feature Request] Feature: Gizmo to control elements and to navigate in the scene at design time (administrator)
- 0000241: [Bug Reports] Bug: design time marking of selected elements not visible (administrator)
- 0000240: [Feature Request] Feature: Solve car/wheel joints for simulation (administrator)
- 0000238: [Feature Request] Feature: Cone + Cylinder colliders for Q3 Physics (administrator)
- 0000237: [Bug Reports] Bug: Volumetric Mesh Rendering defect (administrator)
- 0000235: [Feature Request] Feature: Finish Metal Context Implementation (administrator)
- 0000256: [Bug Reports]
Bug: TGorillaMesh.GetBoundingBox() computation not correct(administrator) - 0000255: [Bug Reports]
Bug: TGorillaMesh.BoundingBox computation not working correctly for all hierarchies(administrator) - 0000254: [Bug Reports]
Bug: FMOD crashes with "invalid handle" or "channel reused by other sound" message(administrator) - 0000251: [Feature Request]
Feature: PickTriangle function for TGorillaMesh/TGorillaModel/TMeshDef(administrator) - 0000252: [Bug Reports]
Bug: RayCastIntersect not always working(administrator) - 0000253: [Bug Reports]
Bug: FMODSoundItem (not looped) can only be played back once.(administrator) - 0000239: [Bug Reports]
Bug: Q3 Physics crashes, with ckMesh collider(administrator) - 0000250: [Bug Reports]
Bug: DesignCamera in Reflection Render Pass forbids to set user-specific camera in viewport(administrator) - 0000249: [Bug Reports]
BUG: PBR Material not correct multiple light source computation(administrator) - 0000248: [Bug Reports]
Bug: OBJ loading failed on irregular grouping(administrator) - 0000247: [Bug Reports]
Bug: glTF model failed to load on "COLOR_0" wrong format(administrator) - 0000246: [Bug Reports]
Bug: Wind Material Behaviour incorrect direction on rotated model(administrator) - 0000243: [Bug Reports]
Bug: Sketchfab Plugin not downloading in v12.0 (400 Bad Request)(administrator) - 0000231: [Bug Reports]
C++ Builder include-directories are not set by the installer(administrator) - 0000233: [Bug Reports]
Gorilla.Assetsmanager throws "unknown type name 'GUID' on C++ Builder(administrator) - 0000236: [Bug Reports]
Bug: AtlasMaterialSource rendering defect(administrator) - 0000234: [Feature Request]
Optimize model loading process from file(administrator)
17 of 24 issue(s) resolved View Issues