View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000154 | Gorilla3D | Bug Reports | public | 2021-04-08 10:17 | 2021-10-29 08:59 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | assigned | Resolution | open | ||
Product Version | 0.8.5.x | ||||
Target Version | 0.8.5.x | ||||
Summary | 0000154: BUGFIX: textured particles are not rendered with correct transparency | ||||
Description | Textured particles are not rendered with correct transparency in WBOIT forward renderer. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.1 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-08 10:17 | administrator | New Issue | |
2021-04-08 10:17 | administrator | Status | new => assigned |
2021-04-08 10:17 | administrator | Assigned To | => administrator |
2021-06-24 08:09 | administrator | Product Version | 0.8.3.x => 0.8.4.x |
2021-06-24 08:09 | administrator | Target Version | 0.8.3.x => 0.8.4.x |
2021-10-29 08:56 | administrator | Product Version | 0.8.4.x => 0.8.5.x |
2021-10-29 08:56 | administrator | Target Version | 0.8.4.x => 0.8.5.x |
2021-10-29 08:59 | administrator | Summary | Bug: textured particles are not rendered with correct transparency => BUGFIX: textured particles are not rendered with correct transparency |