View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000069 | Gorilla3D | Bug Reports | public | 2020-03-14 15:40 | 2020-03-14 15:42 |
| Reporter | administrator | Assigned To | administrator | ||
| Priority | high | Severity | tweak | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.8.2.x | ||||
| Target Version | 0.8.2.x | Fixed in Version | 0.8.2.x | ||
| Summary | 0000069: OBJ models are not loaded completely | ||||
| Description | In some cases the application do not crash, but it do not load the model with all its meshes completely. | ||||
| Tags | No tags attached. | ||||
| Delphi-Version | 10.3.3 | ||||
| OpenGLVersion | OpenGL 4.3 | ||||
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Some OBJ formats are not fully compatible to standard format. For example if a new mesh was indicated by the change from "v"-information (vertex) to "f"-information (face indices) the importer did not recognized it as a new mesh. This was fixed and should now work much better. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-03-14 15:40 | administrator | New Issue | |
| 2020-03-14 15:40 | administrator | Status | new => assigned |
| 2020-03-14 15:40 | administrator | Assigned To | => administrator |
| 2020-03-14 15:42 | administrator | Status | assigned => resolved |
| 2020-03-14 15:42 | administrator | Resolution | open => fixed |
| 2020-03-14 15:42 | administrator | Fixed in Version | => 0.8.2.x |
| 2020-03-14 15:42 | administrator | Note Added: 0000056 |