View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000247 | Gorilla3D | Bug Reports | public | 2024-01-05 08:54 | 2024-01-05 08:55 |
| Reporter | administrator | Assigned To | administrator | ||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 1.2 | ||||
| Target Version | 1.2 | Fixed in Version | 1.2 | ||
| Summary | 0000247: Bug: glTF model failed to load on "COLOR_0" wrong format | ||||
| Description | A version of Blender exported models with unnormalized vertex colors. Instead of the recommended float type, a USHORT or UByte was exported. We need to implement those datatypes to solve the issue. | ||||
| Tags | No tags attached. | ||||
| Delphi-Version | 12.0.0 | ||||
| OpenGLVersion | OpenGL 4.3 | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-01-05 08:54 | administrator | New Issue | |
| 2024-01-05 08:54 | administrator | Status | new => assigned |
| 2024-01-05 08:54 | administrator | Assigned To | => administrator |
| 2024-01-05 08:55 | administrator | Status | assigned => resolved |
| 2024-01-05 08:55 | administrator | Resolution | open => fixed |
| 2024-01-05 08:55 | administrator | Fixed in Version | => 1.2 |
| 2024-01-05 08:55 | administrator | Note Added: 0000277 |