View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000163 | Gorilla3D | [All Projects] Bug Reports | public | 2021-04-26 09:43 | 2021-04-26 09:43 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.3.x | ||||
Target Version | 0.8.3.x | Fixed in Version | 0.8.3.x | ||
Summary | 0000163: Bug: On TGorillaModel destruction TextureAssets getting destroyed multiple times | ||||
Description | On TGorillaModel destruction TextureAssets getting destroyed multiple times, which leads to an AccessViolation. Fixed, by moving TGorillaTextureAssets into global list inside of TGorillaModel. Only references in TTextureDef instances are hold. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.2 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
|
Fixed, by moving TGorillaTextureAssets into global list inside of TGorillaModel. Only references in TTextureDef instances are hold. |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-26 09:43 | administrator | New Issue | |
2021-04-26 09:43 | administrator | Status | new => assigned |
2021-04-26 09:43 | administrator | Assigned To | => administrator |
2021-04-26 09:43 | administrator | Status | assigned => resolved |
2021-04-26 09:43 | administrator | Resolution | open => fixed |
2021-04-26 09:43 | administrator | Fixed in Version | => 0.8.3.x |
2021-04-26 09:43 | administrator | Note Added: 0000177 |