View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000206 | Gorilla3D | [All Projects] Feature Request | public | 2023-05-16 10:59 | 2023-05-16 10:59 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | assigned | Resolution | open | ||
Product Version | 1.1 | ||||
Target Version | 1.1 | Fixed in Version | |||
Summary | 0000206: Feature: Material Behaviours | ||||
Description | We're implementing material behaviours like a global wind system to modify default materials. It will be an expandable structure to write your own behaviours als with uniform buffers. Material behaviours will replace f.e. the GrassMaterialSource, because you can than attach those to any default material make them wave like grass. This will also should replace f.e. RimLight material in future. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 11.1.0 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-05-16 10:59 | administrator | New Issue | |
2023-05-16 10:59 | administrator | Status | new => assigned |
2023-05-16 10:59 | administrator | Assigned To | => administrator |