Gorilla3D - Roadmap
Scheduled For Release 2020-01-28
- 0000039: [Bug Reports]
Rebuild DialogueDesigner tool(administrator) - 0000056: [Feature Request]
Allow creation of TGorilla3DTexture(administrator) - 0000054: [General]
Package Compilation for 10.3.3 Android x64 + Tests(administrator) - 0000012: [Bug Reports]
Transparency Problems (f.e. TTextLayer3D transparency artifacts)(administrator) - 0000037: [Feature Request]
Provide header files for C++ Builder(administrator) - 0000055: [Feature Request]
Allow creation of TGorillaCubeMapTexture(administrator) - 0000028: [Feature Request]
Fog implementation in rendering pipeline(administrator) - 0000058: [Bug Reports]
Exception on TGorillaModel in DesignTime(administrator) - 0000053: [Bug Reports]
ParticleEffects not correct with order-independent rendering(administrator) - 0000052: [Bug Reports]
Layered Material defect after implementation of order-independent rendering(administrator) - 0000049: [General]
Package Compilation for 10.3.3 + Tests(administrator) - 0000034: [Bug Reports]
Output clear messages when OpenGL version of graphics card is not supported(administrator) - 0000051: [Bug Reports]
Bugfix: Displacement-Mapping not working good with all textures(administrator) - 0000047: [Bug Reports]
Fixing Frustum-Culling + Allow to enable / disable Frustum-Culling(administrator) - 0000050: [Bug Reports]
TPoint3DKeyAnimation, TVector3DKeyAnimation, TTransformationKey, TCoordinateKeyAnimation not useable as standalone animations(administrator) - 0000043: [Bug Reports]
Refactor: TGorillaBillboardRectFilling renaming to TGorillaBillboardFlatFilling(administrator) - 0000044: [Bug Reports]
WaterShader rending incorrectly on far distance on waterplane(administrator) - 0000041: [Bug Reports]
Billboarding incorrect on multiplying TGorillaMesh(administrator) - 0000042: [Feature Request]
TGorillaBillboardTerrainFilling(administrator) - 0000045: [Feature Request]
WaterShader with foam texture(administrator) - 0000046: [Feature Request]
WaterShader with displacement mapping(administrator) - 0000040: [Feature Request]
Create an optimized TTextLayer3D alternative(administrator) - 0000038: [Bug Reports]
DialogueSystem: ItemEvent needs to separate between events and subevents(administrator) - 0000036: [Feature Request]
Implementing Clipping Plane(administrator) - 0000030: [Bug Reports]
Refraction and reflection in DefaultMaterial not always rendering correctly(administrator) - 0000033: [Feature Request]
Implementing a general input renderpass handler in default material(administrator) - 0000035: [Feature Request]
Detect graphics devices in Shader-NodeBuilder and build define depending nodes(administrator) - 0000032: [Bug Reports]
RenderPass method is not implemented correctly(administrator) - 0000006: [Bug Reports]
In der 64-Bit-Version des Shader Designers erscheint kein Cube(administrator)
29 of 29 issue(s) resolved View Issues