View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000016 | Gorilla3D | Bug Reports | public | 2019-09-16 08:41 | 2019-09-22 11:41 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.0.2000 | ||||
Target Version | 0.8.0.2000 | Fixed in Version | 0.8.0.2000 | ||
Summary | 0000016: Scaling of particles not correct | ||||
Description | Particle material shader do not compute correct particle size since refactoring to TGorillaDefaultMaterial. | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-09-16 08:41 | administrator | New Issue | |
2019-09-16 08:41 | administrator | Status | new => assigned |
2019-09-16 08:41 | administrator | Assigned To | => administrator |
2019-09-22 11:41 | administrator | Product Version | 0.8.1.x => 0.8.0.2000 |
2019-09-22 11:41 | administrator | Fixed in Version | => 0.8.0.2000 |
2019-09-22 11:41 | administrator | Target Version | 0.8.1.x => 0.8.0.2000 |
2019-09-22 11:41 | administrator | Status | assigned => resolved |
2019-09-22 11:41 | administrator | Resolution | open => fixed |
2019-09-22 11:41 | administrator | Note Added: 0000017 |