View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000056 | Gorilla3D | Feature Request | public | 2020-01-08 07:04 | 2020-01-25 08:43 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.1.x | ||||
Target Version | 0.8.1.x | Fixed in Version | 0.8.1.x | ||
Summary | 0000056: Allow creation of TGorilla3DTexture | ||||
Description | Because TBitmap and TTexture are implemented very simple, we build a workaround to allow more pixel formats like RGB, RG, Alpha, L and more... This workaround could be used to also allow TGorilla3DTexture for example for volumetric fog. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.3.3 | ||||
OpenGLVersion | OpenGL 4.6 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2020-01-08 07:04 | administrator | New Issue | |
2020-01-08 07:04 | administrator | Status | new => assigned |
2020-01-08 07:04 | administrator | Assigned To | => administrator |
2020-01-25 08:42 | administrator | Product Version | 0.8.3.x => 0.8.1.x |
2020-01-25 08:42 | administrator | Target Version | 0.8.3.x => 0.8.1.x |
2020-01-25 08:42 | administrator | Delphi-Version | => 10.3.3 |
2020-01-25 08:43 | administrator | Status | assigned => resolved |
2020-01-25 08:43 | administrator | Resolution | open => fixed |
2020-01-25 08:43 | administrator | Fixed in Version | => 0.8.1.x |
2020-01-25 08:43 | administrator | Note Added: 0000048 |