View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000104 | Gorilla3D | Bug Reports | public | 2020-10-03 20:46 | 2021-09-30 15:36 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.3.x | ||||
Target Version | 0.8.3.x | Fixed in Version | 0.8.3.x | ||
Summary | 0000104: PhysicsCharacterController not colliding with terrain as designtime component | ||||
Description | PhysicsCharacterController not colliding with terrain as designtime component | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.1 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
|
Prelinking of CharacterController (ThirdPerson/FirstPerson) and PhysicsSystem leads to problems with collider generation. A workaround is to leave those properties empty in object inspector and to link those at runtime. |
|
was fixed in rev. 2023 |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-10-03 20:46 | administrator | New Issue | |
2020-10-03 20:46 | administrator | Status | new => assigned |
2020-10-03 20:46 | administrator | Assigned To | => administrator |
2020-10-04 14:34 | administrator | Note Added: 0000105 | |
2021-09-30 15:36 | administrator | Status | assigned => resolved |
2021-09-30 15:36 | administrator | Resolution | open => fixed |
2021-09-30 15:36 | administrator | Fixed in Version | => 0.8.3.x |
2021-09-30 15:36 | administrator | Note Added: 0000195 |