View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000019 | Gorilla3D | Bug Reports | public | 2019-09-16 08:44 | 2020-06-11 11:41 |
| Reporter | administrator | Assigned To | administrator | ||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.8.2.x | ||||
| Target Version | 0.8.2.x | Fixed in Version | 0.8.2.x | ||
| Summary | 0000019: Fix terrain collider in Q3 physics engine for ego/3rd person character controlling. | ||||
| Description | Fix terrain collider in Q3 physics engine for ego/3rd person character controlling. Sometimes the model falls through terrain surface due to unsafe collision detection. | ||||
| Tags | No tags attached. | ||||
| Delphi-Version | 10.3.3 | ||||
| OpenGLVersion | OpenGL 4.3 | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-09-16 08:44 | administrator | New Issue | |
| 2019-09-16 08:44 | administrator | Status | new => assigned |
| 2019-09-16 08:44 | administrator | Assigned To | => administrator |
| 2019-09-16 13:27 | administrator | Target Version | 0.8.1.x => 0.8.2.x |
| 2020-02-06 08:28 | administrator | Product Version | 0.8.1.x => 0.8.3.x |
| 2020-02-06 08:28 | administrator | Target Version | 0.8.2.x => 0.8.3.x |
| 2020-02-06 08:28 | administrator | Delphi-Version | => 10.3.3 |
| 2020-02-06 08:28 | administrator | OpenGLVersion | => OpenGL 4.3 |
| 2020-06-11 11:41 | administrator | Product Version | 0.8.3.x => 0.8.2.x |
| 2020-06-11 11:41 | administrator | Target Version | 0.8.3.x => 0.8.2.x |
| 2020-06-11 11:41 | administrator | Delphi-Version | 10.3.3 => 10.3.3 |
| 2020-06-11 11:41 | administrator | Status | assigned => resolved |
| 2020-06-11 11:41 | administrator | Resolution | open => fixed |
| 2020-06-11 11:41 | administrator | Fixed in Version | => 0.8.2.x |
| 2020-06-11 11:41 | administrator | Note Added: 0000085 |