View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000166 | Gorilla3D | Bug Reports | public | 2021-04-29 08:57 | 2021-04-29 08:57 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.3.x | ||||
Target Version | 0.8.3.x | Fixed in Version | 0.8.3.x | ||
Summary | 0000166: Bug: simple shadow mapping was changed to have half transparent shadows | ||||
Description | On some GPUs arguments with preset values in GLSL functions are not supported, which leads to an exception. function myFunc(float abc>>> = 0.0<<<){ } | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.2 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-29 08:57 | administrator | New Issue | |
2021-04-29 08:57 | administrator | Status | new => assigned |
2021-04-29 08:57 | administrator | Assigned To | => administrator |
2021-04-29 08:57 | administrator | Status | assigned => resolved |
2021-04-29 08:57 | administrator | Resolution | open => fixed |
2021-04-29 08:57 | administrator | Fixed in Version | => 0.8.3.x |
2021-04-29 08:57 | administrator | Note Added: 0000180 |