Gorilla3D - Roadmap
Scheduled For Release 2020-10-01
- 0000096: [Feature Request]
10.4 Sydney Support(administrator) - 0000086: [Feature Request]
Message-Output / callback on unsupported OpenGL version(administrator) - 0000076: [Bug Reports]
Exception on shutdown (Android)(administrator) - 0000088: [Bug Reports]
Black forms on android, when no Gorilla component is used(administrator) - 0000098: [Feature Request]
Feature: TGorillaAnimationController(administrator) - 0000097: [Feature Request]
Combine Physics Capsule-Collider with TGorillaFirstPersonController/TGorillaThirdPersonController(administrator) - 0000090: [Feature Request]
Feature: TGorillaFirstPersonController / TGorillaThirdPersonController(administrator) - 0000019: [Bug Reports]
Fix terrain collider in Q3 physics engine for ego/3rd person character controlling.(administrator) - 0000094: [Feature Request]
Feature: Capsule Collider for Q3 PhysicsEngine(administrator) - 0000091: [Bug Reports]
InputController: Disabling a supported device may lead to freezing handler thread(administrator) - 0000048: [Feature Request]
BVH (Bounding Volume Hierarchy) for TMeshDef to accelerate RaytraceIntersection-Test(administrator) - 0000095: [Feature Request]
Feature: Capsule primitive(administrator) - 0000092: [Bug Reports]
InputController: multiple pressed hotkeys were not triggered(administrator) - 0000089: [Bug Reports]
RayCastIntersect on TGorillaModel / TGorillaMesh not working properly without BVH(administrator) - 0000087: [Bug Reports]
Designtime Skybox usage(administrator) - 0000082: [Bug Reports]
Gorilla3D material source components not working on 0.8.2.1515 (2020-03-16)(administrator) - 0000079: [Feature Request]
Implement GLTF model support(administrator) - 0000064: [Bug Reports]
Fix Normals of FMX primitives(administrator) - 0000070: [Feature Request]
Add cone, tube and torus primitves(administrator) - 0000075: [Bug Reports]
Colors switched on windows platform(administrator) - 0000081: [Bug Reports]
RemoteMeshTransform method not working as expected anymore(administrator) - 0000080: [Bug Reports]
AccessViolation in physics system on adding MeshCollider(administrator) - 0000077: [Feature Request]
Build a special VMWare package with OpenGLES v3 on Windows platform(administrator) - 0000078: [Bug Reports]
Optimize OBJ Loader(administrator) - 0000073: [Bug Reports]
Lighting with PointLight on Android not correct(administrator) - 0000061: [Feature Request]
Adding DAE support for multiple triangle, polygon and polylist sets inside of a mesh(administrator) - 0000067: [Bug Reports]
AccessViolation on program exit(administrator) - 0000072: [Bug Reports]
Memoryleak on destroying TGorillaModel(administrator) - 0000071: [Bug Reports]
Mesh WrapMode not working with splitted up meshes (vertex/index limit)(administrator) - 0000068: [Feature Request]
On OpenGL es platforms vertex/index limits will not load a model completely(administrator) - 0000069: [Bug Reports]
OBJ models are not loaded completely(administrator) - 0000063: [Bug Reports]
Shading modes (Lambert, Phong, Blinn) not working properly(administrator) - 0000062: [Bug Reports]
Normal/BumpMapping not working anymore(administrator) - 0000065: [Bug Reports]
STL import not always able to detect if binary or ascii format(administrator) - 0000066: [Bug Reports]
Rotation-Center of STL mesh not at the center(administrator) - 0000060: [Bug Reports]
Fix WBOIT rendering(administrator) - 0000057: [Bug Reports]
Scripting Unittests not completely working anymore(administrator) - 0000093: [Feature Request]
Feature: TGorillaFirstPersonController(administrator)
38 of 38 issue(s) resolved View Issues