View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000030 | Gorilla3D | Bug Reports | public | 2019-09-18 08:44 | 2019-11-06 09:42 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.1.x | ||||
Target Version | 0.8.1.x | Fixed in Version | 0.8.1.x | ||
Summary | 0000030: Refraction and reflection in DefaultMaterial not always rendering correctly | ||||
Description | Since refactoring to TGorillaDefaultMaterial refraction and reflection not always rendering correctly. There are problems since fixing the render passes and texture handling. We also have to adjust matrices for correct rendering. | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | OpenGL 4.6 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-09-18 08:44 | administrator | New Issue | |
2019-09-18 08:44 | administrator | Status | new => assigned |
2019-09-18 08:44 | administrator | Assigned To | => administrator |
2019-11-06 09:41 | administrator | Product Version | 0.8.2.x => 0.8.1.x |
2019-11-06 09:41 | administrator | Target Version | 0.8.2.x => 0.8.1.x |
2019-11-06 09:41 | administrator | OpenGLVersion | => OpenGL 4.6 |
2019-11-06 09:42 | administrator | Status | assigned => resolved |
2019-11-06 09:42 | administrator | Resolution | open => fixed |
2019-11-06 09:42 | administrator | Fixed in Version | => 0.8.1.x |
2019-11-06 09:42 | administrator | Note Added: 0000025 |