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IDProjectCategoryView StatusLast Update
0000085Gorilla3D[All Projects] Bug Reportspublic2021-10-29 09:01
ReporteradministratorAssigned Toadministrator 
Status assignedResolutionopen 
Product Version0.8.5.x 
Target Version0.8.5.xFixed in Version 
Summary0000085: BUGFIX: Refraction ClippingPlane with offset
DescriptionIn TechDemo1 the water surface uses a clipping plane in refraction renderpass. But this computed plane has an offset, which leads to some empty spaces in final water surface.
TagsNo tags attached.
OpenGLVersionOpenGL 4.3



2020-05-05 10:09

administrator   ~0000075

Reason: in water shader we're using dynamic displacement mapping which modifies vertices on y-axis.
In TechDemo1 waterplane has a y-position of -25, which is also the clipping plane.
By displacement mapping vertices going upwards and downwards this clipping plane, which leads to spaces in final refraction texture.

Issue History

Date Modified Username Field Change
2020-05-04 08:20 administrator New Issue
2020-05-04 08:20 administrator Status new => assigned
2020-05-04 08:20 administrator Assigned To => administrator
2020-05-05 10:09 administrator Note Added: 0000075
2020-06-11 11:45 administrator Product Version 0.8.2.x => 0.8.3.x
2020-06-11 11:45 administrator Target Version 0.8.2.x => 0.8.3.x
2020-06-11 11:45 administrator Delphi-Version 10.3.3 =>
2020-10-20 07:54 administrator Product Version 0.8.3.x => 0.8.4.x
2020-10-20 07:54 administrator Target Version 0.8.3.x => 0.8.4.x
2021-04-29 09:00 administrator Product Version 0.8.4.x => 0.8.5.x
2021-04-29 09:00 administrator Target Version 0.8.4.x => 0.8.5.x
2021-10-29 09:01 administrator Summary Refraction ClippingPlane with offset => BUGFIX: Refraction ClippingPlane with offset