View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000174 | Gorilla3D | Bug Reports | public | 2021-08-26 11:08 | 2021-08-26 11:09 |
| Reporter | administrator | Assigned To | administrator | ||
| Priority | high | Severity | major | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.8.3.x | ||||
| Target Version | 0.8.3.x | Fixed in Version | 0.8.3.x | ||
| Summary | 0000174: Bug: invalid shader code in default material | ||||
| Description | Because of reused default shader code, different materials produced the same shader program. This was fixed by individual shader code names. | ||||
| Tags | No tags attached. | ||||
| Delphi-Version | 10.4.2 | ||||
| OpenGLVersion | OpenGL 4.3 | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2021-08-26 11:08 | administrator | New Issue | |
| 2021-08-26 11:08 | administrator | Status | new => assigned |
| 2021-08-26 11:08 | administrator | Assigned To | => administrator |
| 2021-08-26 11:09 | administrator | Status | assigned => resolved |
| 2021-08-26 11:09 | administrator | Resolution | open => fixed |
| 2021-08-26 11:09 | administrator | Fixed in Version | => 0.8.3.x |
| 2021-08-26 11:09 | administrator | Note Added: 0000190 |