View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000174 | Gorilla3D | Bug Reports | public | 2021-08-26 11:08 | 2021-08-26 11:09 |
Reporter | administrator | Assigned To | administrator | ||
Priority | high | Severity | major | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.3.x | ||||
Target Version | 0.8.3.x | Fixed in Version | 0.8.3.x | ||
Summary | 0000174: Bug: invalid shader code in default material | ||||
Description | Because of reused default shader code, different materials produced the same shader program. This was fixed by individual shader code names. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.2 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-08-26 11:08 | administrator | New Issue | |
2021-08-26 11:08 | administrator | Status | new => assigned |
2021-08-26 11:08 | administrator | Assigned To | => administrator |
2021-08-26 11:09 | administrator | Status | assigned => resolved |
2021-08-26 11:09 | administrator | Resolution | open => fixed |
2021-08-26 11:09 | administrator | Fixed in Version | => 0.8.3.x |
2021-08-26 11:09 | administrator | Note Added: 0000190 |