View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000044 | Gorilla3D | Bug Reports | public | 2019-11-19 14:57 | 2019-11-19 15:01 |
Reporter | administrator | Assigned To | administrator | ||
Priority | high | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.1.x | ||||
Target Version | 0.8.1.x | ||||
Summary | 0000044: WaterShader rending incorrectly on far distance on waterplane | ||||
Description | If the camera is far away from water plane or not pointing onto (0, 0, 0) water shader not working correctly. | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | OpenGL 4.6 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-11-19 14:57 | administrator | New Issue | |
2019-11-19 14:57 | administrator | Status | new => assigned |
2019-11-19 14:57 | administrator | Assigned To | => administrator |
2019-11-19 15:01 | administrator | Status | assigned => resolved |
2019-11-19 15:01 | administrator | Resolution | open => fixed |
2019-11-19 15:01 | administrator | Note Added: 0000033 |