View Issue Details

IDProjectCategoryView StatusLast Update
0000044Gorilla3DBug Reportspublic2019-11-19 15:01
Reporteradministrator Assigned Toadministrator  
PriorityhighSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.8.1.x 
Target Version0.8.1.x 
Summary0000044: WaterShader rending incorrectly on far distance on waterplane
DescriptionIf the camera is far away from water plane or not pointing onto (0, 0, 0) water shader not working correctly.
TagsNo tags attached.
Delphi-Version
OpenGLVersionOpenGL 4.6

Activities

administrator

2019-11-19 15:01

administrator   ~0000033

computation of reflection point was wrong.
fixed

Issue History

Date Modified Username Field Change
2019-11-19 14:57 administrator New Issue
2019-11-19 14:57 administrator Status new => assigned
2019-11-19 14:57 administrator Assigned To => administrator
2019-11-19 15:01 administrator Status assigned => resolved
2019-11-19 15:01 administrator Resolution open => fixed
2019-11-19 15:01 administrator Note Added: 0000033