View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000225 | Gorilla3D | Bug Reports | public | 2023-08-04 08:05 | 2023-08-04 08:05 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 1.1 | ||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||
Summary | 0000225: Bugfix: GorillaScript > Calling methods in wrong class context | ||||
Description | Sometimes it happens GorillaScript functions getting called in wrong class context. Due to wrong implementation of the calling owner, the owner of the function, instead of the parent function reference owner was called. This lead to unexpected types in bytecode. In most cases it was not critical, but for typecasting it getting serious. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 11.3.0 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-04 08:05 | administrator | New Issue | |
2023-08-04 08:05 | administrator | Status | new => assigned |
2023-08-04 08:05 | administrator | Assigned To | => administrator |
2023-08-04 08:05 | administrator | Status | assigned => resolved |
2023-08-04 08:05 | administrator | Resolution | open => fixed |
2023-08-04 08:05 | administrator | Fixed in Version | => 1.1 |
2023-08-04 08:05 | administrator | Note Added: 0000252 |