Gorilla3D - Change Log
Not Yet Released
- 0000096: [Feature Request] 10.4 Sydney Support (administrator)
- 0000086: [Feature Request] Message-Output / callback on unsupported OpenGL version (administrator)
- 0000076: [Bug Reports] Exception on shutdown (Android) (administrator)
- 0000088: [Bug Reports] Black forms on android, when no Gorilla component is used (administrator)
- 0000098: [Feature Request] Feature: TGorillaAnimationController (administrator)
- 0000097: [Feature Request] Combine Physics Capsule-Collider with TGorillaFirstPersonController/TGorillaThirdPersonController (administrator)
- 0000090: [Feature Request] Feature: TGorillaFirstPersonController / TGorillaThirdPersonController (administrator)
- 0000019: [Bug Reports] Fix terrain collider in Q3 physics engine for ego/3rd person character controlling. (administrator)
- 0000094: [Feature Request] Feature: Capsule Collider for Q3 PhysicsEngine (administrator)
- 0000091: [Bug Reports] InputController: Disabling a supported device may lead to freezing handler thread (administrator)
- 0000048: [Feature Request] BVH (Bounding Volume Hierarchy) for TMeshDef to accelerate RaytraceIntersection-Test (administrator)
- 0000095: [Feature Request] Feature: Capsule primitive (administrator)
- 0000092: [Bug Reports] InputController: multiple pressed hotkeys were not triggered (administrator)
- 0000089: [Bug Reports] RayCastIntersect on TGorillaModel / TGorillaMesh not working properly without BVH (administrator)
- 0000087: [Bug Reports] Designtime Skybox usage (administrator)
- 0000079: [Feature Request] Implement GLTF model support (administrator)
- 0000064: [Bug Reports] Fix Normals of FMX primitives (administrator)
- 0000070: [Feature Request] Add cone, tube and torus primitves (administrator)
- 0000075: [Bug Reports] Colors switched on windows platform (administrator)
- 0000081: [Bug Reports] RemoteMeshTransform method not working as expected anymore (administrator)
- 0000080: [Bug Reports] AccessViolation in physics system on adding MeshCollider (administrator)
- 0000078: [Bug Reports] Optimize OBJ Loader (administrator)
- 0000039: [Bug Reports] Rebuild DialogueDesigner tool (administrator)
- 0000073: [Bug Reports] Lighting with PointLight on Android not correct (administrator)
- 0000061: [Feature Request] Adding DAE support for multiple triangle, polygon and polylist sets inside of a mesh (administrator)
- 0000067: [Bug Reports] AccessViolation on program exit (administrator)
- 0000072: [Bug Reports] Memoryleak on destroying TGorillaModel (administrator)
- 0000071: [Bug Reports] Mesh WrapMode not working with splitted up meshes (vertex/index limit) (administrator)
- 0000068: [Feature Request] On OpenGL es platforms vertex/index limits will not load a model completely (administrator)
- 0000069: [Bug Reports] OBJ models are not loaded completely (administrator)
- 0000063: [Bug Reports] Shading modes (Lambert, Phong, Blinn) not working properly (administrator)
- 0000062: [Bug Reports] Normal/BumpMapping not working anymore (administrator)
- 0000065: [Bug Reports] STL import not always able to detect if binary or ascii format (administrator)
- 0000066: [Bug Reports] Rotation-Center of STL mesh not at the center (administrator)
- 0000060: [Bug Reports] Fix WBOIT rendering (administrator)
- 0000057: [Bug Reports] Scripting Unittests not completely working anymore (administrator)
- 0000093: [Feature Request] Feature: TGorillaFirstPersonController (administrator)
37 issues View Issues