Resolved 1 - 10 / 169

0000180
NEW: Support for GLB (glTF binary) format
[All Projects] Feature Request - 2023-01-11 12:25
0000167
NEW: GLB support for glTF format
[All Projects] Feature Request - 2023-01-11 12:25
0000179
NEW: FBX > Loading textures from binary
[All Projects] Feature Request - 2023-01-08 17:23
0000116
BUGFIX: VirtualGamepad component
[All Projects] Feature Request - 2022-12-22 13:41
0000117
BUGFIX: Gampad device not working with physicscontroller
[All Projects] Bug Reports - 2022-12-22 13:39
0000177
BUGFIX: PhysicsCharacterController is not able to jump correctly
[All Projects] Bug Reports - 2022-12-22 13:38
0000201
Feature: Emissive blur / bloom effect
[All Projects] Feature Request - 2022-08-29 09:29
0000200
BUG: Environment Mapping
[All Projects] Bug Reports - 2022-08-29 09:27
0000031
BUGFIX: Some Components used in DesignTime causing Exception crashing IDE
[All Projects] Bug Reports - 2022-08-05 10:17
0000198
Tangente/Binormals computation not correct
[All Projects] Bug Reports - 2022-08-02 11:48
0000189
BUGFIX: FBX sometimes produces KeyValues with absolute joint transformation but in other cases only relative
[All Projects] Bug Reports - 2023-01-11 12:30
0000180
NEW: Support for GLB (glTF binary) format
[All Projects] Feature Request - 2023-01-11 12:25
0000167
NEW: GLB support for glTF format
[All Projects] Feature Request - 2023-01-11 12:25
0000179
NEW: FBX > Loading textures from binary
[All Projects] Feature Request - 2023-01-08 17:23

Timeline

   2023-01-22 .. 2023-01-29   
No activity within time range.