View Issue Details

IDProjectCategoryView StatusLast Update
0000062Gorilla3DBug Reportspublic2020-03-14 12:21
Reporteradministrator Assigned Toadministrator  
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.8.2.x 
Target Version0.8.2.xFixed in Version0.8.2.x 
Summary0000062: Normal/BumpMapping not working anymore
DescriptionNeed to fix normalmapping and bumpmapping material shader.
For some reason those don't work anymore
TagsNo tags attached.
Delphi-Version 10.3.3
OpenGLVersionOpenGL 4.3

Activities

administrator

2020-03-14 12:21

administrator   ~0000053

Most of the misbehaviour came from incorrect normals and tangents in FMX primitives used during tests.
Got to fix the normals/tangents computation in TGorillaCube, TGorillaSphere, TGorillaCylinder and TGorillaPlane
https://dev.diggets.com/view.php?id=64

Issue History

Date Modified Username Field Change
2020-02-06 08:22 administrator New Issue
2020-02-06 08:22 administrator Status new => assigned
2020-02-06 08:22 administrator Assigned To => administrator
2020-03-14 12:21 administrator Status assigned => resolved
2020-03-14 12:21 administrator Resolution open => fixed
2020-03-14 12:21 administrator Fixed in Version => 0.8.2.x
2020-03-14 12:21 administrator Note Added: 0000053