Viewing Issues 1 - 50 / 156
P | ID | Category | Severity | Status | Updated | Summary | ||||
---|---|---|---|---|---|---|---|---|---|---|
0000018 | 1 | Feature Request | feature | resolved (administrator) | 2022-06-03 | NEW: Physical Based Rendering Material | ||||
0000017 | 2 | Feature Request | feature | resolved (administrator) | 2022-05-25 | NEW: Parallax Occlusion Mapping Material | ||||
0000192 | 1 | Bug Reports | minor | resolved (administrator) | 2022-05-23 | OBJ import from some Free3D models is defect | ||||
0000188 | 2 | Bug Reports | minor | resolved (administrator) | 2022-05-23 | Bug: FBX sometimes provides AnimationCurve time/values not in ascending order | ||||
0000186 | 1 | Feature Request | feature | resolved (administrator) | 2022-05-23 | Support for 11.1.0 | ||||
0000194 | 1 | Bug Reports | crash | resolved (administrator) | 2022-04-30 | Applications not portable to other devices without fmxXXX.bpl to be found | ||||
0000193 | 1 | Bug Reports | minor | resolved (administrator) | 2022-04-28 | Bugfix: Splatmap Tiling not working correctly | ||||
0000187 | 1 | Bug Reports | tweak | resolved (administrator) | 2022-04-16 | Bug: FBX > Loading of separated animation files | ||||
0000178 | 1 | Bug Reports | tweak | resolved (administrator) | 2022-04-14 | BUGFIX: FBX > Optimize animation import | ||||
0000111 | 1 | Bug Reports | tweak | resolved (administrator) | 2022-04-13 | Make capsule collider more stable | ||||
0000155 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-11-24 | BUGFIX: Deleting an linked MaterialSource at designtime leads to exceptions | ||||
0000160 | 2 | Bug Reports | minor | resolved (administrator) | 2021-11-11 | Bug: [Android] textures not loaded or cleared on loading [v0.8.3.1843] | ||||
0000159 | 1 | Bug Reports | minor | resolved (administrator) | 2021-11-03 | Water Demo not working with DesignTime components | ||||
0000184 | 1 | Bug Reports | crash | resolved (administrator) | 2021-11-03 | BUGFIX: White rendering on Android since v2023 | ||||
0000183 | 1 | Bug Reports | block | resolved (administrator) | 2021-10-29 | Android rendering since Rev. 2005 defect | ||||
0000182 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-10-01 | Bugfix: various problems in AssetsManager | ||||
0000168 | 3 | Feature Request | feature | resolved (administrator) | 2021-09-30 | Feature: FBX animation import | ||||
0000156 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-09-30 | Demo: Fix public MultiCharacter Demo | ||||
0000104 | 2 | Bug Reports | minor | resolved (administrator) | 2021-09-30 | PhysicsCharacterController not colliding with terrain as designtime component | ||||
0000103 | 1 | Bug Reports | minor | resolved (administrator) | 2021-09-30 | PhysicsCharacterController sliding instead of stopping | ||||
0000176 | 1 | Bug Reports | minor | resolved (administrator) | 2021-09-30 | Delphi 11: AssetsPackage loading crashes while accessing zip archive | ||||
0000113 | 3 | Feature Request | feature | resolved (administrator) | 2021-09-06 | Setup TGorillaColliderSettings at design-time | ||||
0000175 | 1 | Feature Request | feature | resolved (administrator) | 2021-08-26 | Feature: Support for mulitple UniformBufferObjects (UBO) inside a single material | ||||
0000174 | 1 | Bug Reports | major | resolved (administrator) | 2021-08-26 | Bug: invalid shader code in default material | ||||
0000173 | 1 | Bug Reports | minor | resolved (administrator) | 2021-08-09 | Bug: On multiple spotlights only the last one is getting rendered | ||||
0000143 | 1 | Feature Request | feature | resolved (administrator) | 2021-07-02 | Fileformat for Sketchup: *.SKP | ||||
0000172 | 1 | Feature Request | feature | resolved (administrator) | 2021-06-24 | PLY Import | ||||
0000169 | 1 | Bug Reports | crash | resolved (administrator) | 2021-06-24 | FBX Import of file format not of v7.4 | ||||
0000170 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-06-01 | Glitchy cached animations | ||||
0000171 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-06-01 | Cached animations are not fully synchronous to animated humanoid with joints | ||||
0000166 | 1 | Bug Reports | crash | resolved (administrator) | 2021-04-29 | Bug: simple shadow mapping was changed to have half transparent shadows | ||||
0000165 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-04-29 | Bug: Daz3D DAE files not loading | ||||
0000164 | 1 | Bug Reports | crash | resolved (administrator) | 2021-04-26 | Bug: Crash on cached animations, if model has hanim controller but no animation | ||||
0000163 | 1 | Bug Reports | crash | resolved (administrator) | 2021-04-26 | Bug: On TGorillaModel destruction TextureAssets getting destroyed multiple times | ||||
0000162 | 1 | Bug Reports | minor | resolved (administrator) | 2021-04-26 | Bug: MakeHuman DAE Models are not loaded correctly | ||||
0000161 | 1 | Bug Reports | crash | resolved (administrator) | 2021-04-23 | Bug: IDE crashes on working with empty project | ||||
0000158 | 2 | Bug Reports | minor | resolved (administrator) | 2021-04-16 | Volume Rendering Demo not clearing background correctly in v0.8.3.1840 | ||||
0000135 | 1 | General | feature | resolved (administrator) | 2021-04-11 | Test latest packages on 10.4.2 Beta (Hunter) | ||||
0000110 | 1 | Feature Request | feature | resolved (administrator) | 2021-04-08 | Physics Particle Emitter registers a particle with child position instead of absolute position (incl. emitter pos) | ||||
0000153 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-04-08 | Bug: ParticleSize do not adjusts by camera distance correctly | ||||
0000152 | 1 | Bug Reports | minor | resolved (administrator) | 2021-04-05 | Bug: stored texture bitmaps not loaded from fmx file | ||||
0000151 | 1 | Bug Reports | minor | resolved (administrator) | 2021-04-05 | Bug: UseTexture0 / UseTexturing Problem at designtime | ||||
0000149 | 1 | Bug Reports | minor | resolved (administrator) | 2021-03-18 | Bugfix: TGorillaDefaultMaterialSource input render passes not applied as texture | ||||
0000148 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-03-18 | Bugfix: translucent rendering needs to discard fragments if alpha is <= 0 | ||||
0000147 | 1 | Bug Reports | minor | resolved (administrator) | 2021-03-18 | Bugfix: Position texture not getting cleared on render cycle | ||||
0000129 | 9 | Feature Request | feature | resolved (administrator) | 2021-03-15 | Complete render pipeline refactoring to TRenderer | ||||
0000145 | 1 | Bug Reports | crash | resolved (administrator) | 2021-03-10 | IDE crashing on putting a render pass controller onto the form | ||||
0000144 | 1 | Feature Request | feature | resolved (administrator) | 2021-03-09 | TGorillaLayer3D with the ability of lighting and shading instead of a simple TTextureMaterial | ||||
0000100 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-03-06 | AnimationController: Layers and Transitions are not configurable by IDE collection dialogs | ||||
0000108 | 1 | Bug Reports | tweak | resolved (administrator) | 2021-03-06 | TGorillaAnimationTransitionLayer.Name property can not be set at designtime |