View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000082 | Gorilla3D | Bug Reports | public | 2020-04-27 08:11 | 2020-05-02 12:46 |
Reporter | administrator | Assigned To | administrator | ||
Priority | urgent | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | unable to reproduce | ||
Product Version | 0.8.2.x | ||||
Target Version | 0.8.2.x | Fixed in Version | 0.8.2.x | ||
Summary | 0000082: Gorilla3D material source components not working on 0.8.2.1515 (2020-03-16) | ||||
Description | Need to check the behaviour. Customer mentioned: "I've also had issues with various GorillaMaterialSources. GorillaCube and sphere I can use an FMX TLightMateriaSource, but that doesn't work with GorillaModels. GorillaModels load no texture, just black; this includes the demo." | ||||
Additional Information | There was a preview version uploaded, where normals were not computed correctly, which lead to black texture output. Need to check this! | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.3.3 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2020-04-27 08:11 | administrator | New Issue | |
2020-04-27 08:11 | administrator | Status | new => assigned |
2020-04-27 08:11 | administrator | Assigned To | => administrator |
2020-04-29 08:50 | administrator | Summary | TLightMaterialSource not working with GorillaModels anymore => Gorilla3D material source components not working on 0.8.2.1515 (2020-03-16) |
2020-04-29 08:50 | administrator | Additional Information Updated | |
2020-04-29 08:50 | administrator | Priority | normal => urgent |
2020-05-02 12:46 | administrator | Status | assigned => resolved |
2020-05-02 12:46 | administrator | Resolution | open => unable to reproduce |
2020-05-02 12:46 | administrator | Fixed in Version | => 0.8.2.x |
2020-05-02 12:46 | administrator | Note Added: 0000074 |