View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000055 | Gorilla3D | Feature Request | public | 2020-01-08 07:03 | 2020-01-20 08:10 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.1.x | ||||
Target Version | 0.8.1.x | Fixed in Version | 0.8.1.x | ||
Summary | 0000055: Allow creation of TGorillaCubeMapTexture | ||||
Description | Because TBitmap and TTexture are implemented very simple, we build a workaround to allow more pixel formats like RGB, RG, Alpha, L and more... This workaround could be used to also allow TGorillaCubeMapTexture | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.1.0 | ||||
OpenGLVersion | OpenGL 4.6 | ||||
|
Due to fog implementation we needed CubeMaps earlier than expected. Skybox component was updated: no more 6 planes, instead a single cubemap texture. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-01-08 07:03 | administrator | New Issue | |
2020-01-08 07:03 | administrator | Status | new => assigned |
2020-01-08 07:03 | administrator | Assigned To | => administrator |
2020-01-20 08:08 | administrator | Product Version | 0.8.3.x => 0.8.1.x |
2020-01-20 08:08 | administrator | Target Version | 0.8.3.x => 0.8.1.x |
2020-01-20 08:08 | administrator | Delphi-Version | => 10.1.0 |
2020-01-20 08:10 | administrator | Status | assigned => resolved |
2020-01-20 08:10 | administrator | Resolution | open => fixed |
2020-01-20 08:10 | administrator | Fixed in Version | => 0.8.1.x |
2020-01-20 08:10 | administrator | Note Added: 0000044 |