View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000051 | Gorilla3D | Bug Reports | public | 2019-12-05 12:36 | 2019-12-05 12:37 |
Reporter | administrator | Assigned To | administrator | ||
Priority | low | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.1.x | ||||
Target Version | 0.8.1.x | Fixed in Version | 0.8.1.x | ||
Summary | 0000051: Bugfix: Displacement-Mapping not working good with all textures | ||||
Description | Need to fix displacement mapping and use a more clear algorithm to compute. | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | OpenGL 4.6 | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-12-05 12:36 | administrator | New Issue | |
2019-12-05 12:36 | administrator | Status | new => assigned |
2019-12-05 12:36 | administrator | Assigned To | => administrator |
2019-12-05 12:37 | administrator | Status | assigned => resolved |
2019-12-05 12:37 | administrator | Resolution | open => fixed |
2019-12-05 12:37 | administrator | Fixed in Version | => 0.8.1.x |
2019-12-05 12:37 | administrator | Note Added: 0000037 |