View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000029 | Gorilla3D | Bug Reports | public | 2019-09-17 08:05 | 2019-09-18 21:16 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.0.2000 | ||||
Target Version | 0.8.0.2000 | Fixed in Version | 0.8.0.2000 | ||
Summary | 0000029: Automatically create a layered material source with all sub materials for DAE models with layered materials. | ||||
Description | Currently only simple materials can be created for DAE models. In some models multiple effects are configured inside of a material. Those should be created as sub materials in a layered material source. | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | |||||
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For DAE files we are now able to create a layered material source with multiple sub-materials. This is not recommend for fast performance, but used in some models. |
Date Modified | Username | Field | Change |
---|---|---|---|
2019-09-17 08:05 | administrator | New Issue | |
2019-09-17 08:05 | administrator | Status | new => assigned |
2019-09-17 08:05 | administrator | Assigned To | => administrator |
2019-09-18 21:16 | administrator | Status | assigned => resolved |
2019-09-18 21:16 | administrator | Resolution | open => fixed |
2019-09-18 21:16 | administrator | Fixed in Version | => 0.8.0.2000 |
2019-09-18 21:16 | administrator | Note Added: 0000016 |