View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000198 | Gorilla3D | [All Projects] Bug Reports | public | 2022-07-30 21:15 | 2022-08-02 11:48 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.4.x | ||||
Target Version | 0.8.4.x | Fixed in Version | 0.8.4.x | ||
Summary | 0000198: Tangente/Binormals computation not correct | ||||
Description | The implementation of CalcTangentsAndBinormals lead to incorrect results | ||||
Tags | No tags attached. | ||||
Delphi-Version | |||||
OpenGLVersion | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-07-30 21:15 | administrator | New Issue | |
2022-07-30 21:15 | administrator | Status | new => assigned |
2022-07-30 21:15 | administrator | Assigned To | => administrator |
2022-08-02 11:48 | administrator | Status | assigned => resolved |
2022-08-02 11:48 | administrator | Resolution | open => fixed |
2022-08-02 11:48 | administrator | Fixed in Version | => 0.8.4.x |
2022-08-02 11:48 | administrator | Note Added: 0000223 |