View Issue Details

IDProjectCategoryView StatusLast Update
0000197Gorilla3D[All Projects] Bug Reportspublic2022-07-25 14:59
ReporteradministratorAssigned Toadministrator 
Status resolvedResolutionfixed 
Product Version0.8.4.x 
Target Version0.8.4.xFixed in Version0.8.4.x 
Summary0000197: BUG: Changing gamut texture at runtime leads to artifacts in volume rendering
DescriptionChanging gamut texture at runtime leads to artifacts in volume rendering.
When 3D data is reloaded everything's fine again.
Additional InformationI guess it's a problem with cached 3D data
TagsNo tags attached.
Delphi-Version 11.0.0
OpenGLVersionOpenGL 4.3



2022-07-25 14:59

administrator   ~0000220

Changing textures now refreshes 3D data.

Issue History

Date Modified Username Field Change
2022-07-08 10:11 administrator New Issue
2022-07-08 10:11 administrator Status new => assigned
2022-07-08 10:11 administrator Assigned To => administrator
2022-07-25 14:59 administrator Status assigned => resolved
2022-07-25 14:59 administrator Resolution open => fixed
2022-07-25 14:59 administrator Fixed in Version => 0.8.4.x
2022-07-25 14:59 administrator Note Added: 0000220