View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000118 | Gorilla3D | Feature Request | public | 2020-10-27 09:55 | 2020-10-29 15:20 |
Reporter | administrator | Assigned To | administrator | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.8.4.x | ||||
Target Version | 0.8.4.x | Fixed in Version | 0.8.3.x | ||
Summary | 0000118: Feature: implement prefabs | ||||
Description | A necessary feature to push an assets store forward are prefabs. Prefabs should store meta information like position, rotation, mesh data, method links and so on... Those prefabs should be in DFM/FMX format for good IDE integration. We can use TReader/TWriter for implementation. | ||||
Tags | No tags attached. | ||||
Delphi-Version | 10.4.1 | ||||
OpenGLVersion | OpenGL 4.3 | ||||
|
done TGorillaPrefabSystem, TGorillaPrefabCollection and TGorillaPrefab classes are now available. Making it possible to load models / scenes from *.prefab files. Those files are in DFM format (delphi-compatible) |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-10-27 09:55 | administrator | New Issue | |
2020-10-27 09:55 | administrator | Status | new => assigned |
2020-10-27 09:55 | administrator | Assigned To | => administrator |
2020-10-29 15:20 | administrator | Status | assigned => resolved |
2020-10-29 15:20 | administrator | Resolution | open => fixed |
2020-10-29 15:20 | administrator | Fixed in Version | => 0.8.3.x |
2020-10-29 15:20 | administrator | Note Added: 0000119 |