| | 0000189 | 1 | |
| major | | 2023-01-11 | BUGFIX: FBX sometimes produces KeyValues with absolute joint transformation but in other cases only relative |
| | 0000180 | 1 | |
| feature | | 2023-01-11 | NEW: Support for GLB (glTF binary) format |
| | 0000167 | 1 | |
| feature | | 2023-01-11 | NEW: GLB support for glTF format |
| | 0000179 | 1 | |
| feature | | 2023-01-08 | NEW: FBX > Loading textures from binary |
| | 0000116 | 5 | |
| feature | | 2022-12-22 | BUGFIX: VirtualGamepad component |
| | 0000117 | 1 | |
| minor | | 2022-12-22 | BUGFIX: Gampad device not working with physicscontroller |
| | 0000177 | 1 | |
| tweak | | 2022-12-22 | BUGFIX: PhysicsCharacterController is not able to jump correctly |
| | 0000202 | | |
| tweak | | 2022-09-01 | BUG: Font-Rendering on Android not always correct |
| | 0000201 | 1 | |
| feature | | 2022-08-29 | Feature: Emissive blur / bloom effect |
| | 0000200 | 1 | |
| tweak | | 2022-08-29 | BUG: Environment Mapping |
| | 0000031 | 1 | |
| crash | | 2022-08-05 | BUGFIX: Some Components used in DesignTime causing Exception crashing IDE |
| | 0000198 | 1 | |
| tweak | | 2022-08-02 | Tangente/Binormals computation not correct |
| | 0000199 | 1 | |
| tweak | | 2022-07-30 | Tangente/Binormals computation not correct |
| | 0000195 | 1 | |
| tweak | | 2022-07-25 | BUGFIX: Textures of embedded model not loaded |
| | 0000197 | 1 | |
| tweak | | 2022-07-25 | BUG: Changing gamut texture at runtime leads to artifacts in volume rendering |
| | 0000018 | 1 | |
| feature | | 2022-06-03 | NEW: Physical Based Rendering Material |
| | 0000190 | 1 | |
| minor | | 2022-05-25 | BUGFIX: FBX provides negative KeyTime values which conflicts the current implementation. |
| | 0000099 | 3 | |
| feature | | 2022-05-25 | Upload more demos to gitlab repository |
| | 0000017 | 2 | |
| feature | | 2022-05-25 | NEW: Parallax Occlusion Mapping Material |
| | 0000192 | 1 | |
| minor | | 2022-05-23 | OBJ import from some Free3D models is defect |
| | 0000188 | 2 | |
| minor | | 2022-05-23 | Bug: FBX sometimes provides AnimationCurve time/values not in ascending order |
| | 0000186 | 1 | |
| feature | | 2022-05-23 | Support for 11.1.0 |
| | 0000194 | 1 | |
| crash | | 2022-04-30 | Applications not portable to other devices without fmxXXX.bpl to be found |
| | 0000193 | 1 | |
| minor | | 2022-04-28 | Bugfix: Splatmap Tiling not working correctly |
| | 0000187 | 1 | |
| tweak | | 2022-04-16 | Bug: FBX > Loading of separated animation files |
| | 0000178 | 1 | |
| tweak | | 2022-04-14 | BUGFIX: FBX > Optimize animation import |
| | 0000181 | | |
| feature | | 2022-04-13 | NEW: Screen Space Reflections |
| | 0000150 | | |
| feature | | 2022-04-13 | NEW: Screen Space Shadows |
| | 0000111 | 1 | |
| tweak | | 2022-04-13 | Make capsule collider more stable |
| | 0000155 | 1 | |
| tweak | | 2021-11-24 | BUGFIX: Deleting an linked MaterialSource at designtime leads to exceptions |
| | 0000160 | 2 | |
| minor | | 2021-11-11 | Bug: [Android] textures not loaded or cleared on loading [v0.8.3.1843] |
| | 0000159 | 1 | |
| minor | | 2021-11-03 | Water Demo not working with DesignTime components |
| | 0000185 | | |
| tweak | | 2021-11-03 | BUGFIX: GrassMaterialSource defect |
| | 0000184 | 1 | |
| crash | | 2021-11-03 | BUGFIX: White rendering on Android since v2023 |
| | 0000142 | | |
| feature | | 2021-10-29 | NEW: Fileformat for AutoCAD: DWG/DXF |
| | 0000020 | | |
| feature | | 2021-10-29 | NEW: Finish NodeMaterial Compiler |
| | 0000026 | | |
| feature | | 2021-10-29 | NEW: Mesh-Reduction with Level-Of-Detail integration |
| | 0000023 | | |
| feature | | 2021-10-29 | NEW: LensFlare post rendering |
| | 0000021 | | |
| feature | | 2021-10-29 | NEW: Provide a default SkillSystemOverlay component set |
| | 0000022 | | |
| feature | | 2021-10-29 | NEW: Publish a stable version of the AugmentedReality framework inside of Gorilla3D |
| | 0000085 | 1 | |
| minor | | 2021-10-29 | BUGFIX: Refraction ClippingPlane with offset |
| | 0000157 | | |
| tweak | | 2021-10-29 | BUGFIX: Fix spacewars demo |
| | 0000083 | | |
| feature | | 2021-10-29 | NEW: glTF animation import |
| | 0000154 | | |
| tweak | | 2021-10-29 | BUGFIX: textured particles are not rendered with correct transparency |
| | 0000024 | | |
| tweak | | 2021-10-29 | BUGFIX: VarianceShadowMapping |
| | 0000015 | | |
| feature | | 2021-10-29 | BUGFIX: InputController not working on Android |
| | 0000183 | 1 | |
| block | | 2021-10-29 | Android rendering since Rev. 2005 defect |
| | 0000182 | 1 | |
| tweak | | 2021-10-01 | Bugfix: various problems in AssetsManager |
| | 0000168 | 3 | |
| feature | | 2021-09-30 | Feature: FBX animation import |
| | 0000156 | 1 | |
| tweak | | 2021-09-30 | Demo: Fix public MultiCharacter Demo |
| | 0000104 | 2 | |
| minor | | 2021-09-30 | PhysicsCharacterController not colliding with terrain as designtime component |
| | 0000103 | 1 | |
| minor | | 2021-09-30 | PhysicsCharacterController sliding instead of stopping |
| | 0000176 | 1 | |
| minor | | 2021-09-30 | Delphi 11: AssetsPackage loading crashes while accessing zip archive |
| | 0000113 | 3 | |
| feature | | 2021-09-06 | Setup TGorillaColliderSettings at design-time |
| | 0000175 | 1 | |
| feature | | 2021-08-26 | Feature: Support for mulitple UniformBufferObjects (UBO) inside a single material |
| | 0000174 | 1 | |
| major | | 2021-08-26 | Bug: invalid shader code in default material |
| | 0000173 | 1 | |
| minor | | 2021-08-09 | Bug: On multiple spotlights only the last one is getting rendered |
| | 0000143 | 1 | |
| feature | | 2021-07-02 | Fileformat for Sketchup: *.SKP |
| | 0000172 | 1 | |
| feature | | 2021-06-24 | PLY Import |
| | 0000169 | 1 | |
| crash | | 2021-06-24 | FBX Import of file format not of v7.4 |
| | 0000170 | 1 | |
| tweak | | 2021-06-01 | Glitchy cached animations |
| | 0000171 | 1 | |
| tweak | | 2021-06-01 | Cached animations are not fully synchronous to animated humanoid with joints |
| | 0000166 | 1 | |
| crash | | 2021-04-29 | Bug: simple shadow mapping was changed to have half transparent shadows |
| | 0000165 | 1 | |
| tweak | | 2021-04-29 | Bug: Daz3D DAE files not loading |
| | 0000164 | 1 | |
| crash | | 2021-04-26 | Bug: Crash on cached animations, if model has hanim controller but no animation |
| | 0000163 | 1 | |
| crash | | 2021-04-26 | Bug: On TGorillaModel destruction TextureAssets getting destroyed multiple times |
| | 0000162 | 1 | |
| minor | | 2021-04-26 | Bug: MakeHuman DAE Models are not loaded correctly |
| | 0000161 | 1 | |
| crash | | 2021-04-23 | Bug: IDE crashes on working with empty project |
| | 0000158 | 2 | |
| minor | | 2021-04-16 | Volume Rendering Demo not clearing background correctly in v0.8.3.1840 |
| | 0000135 | 1 | |
| feature | | 2021-04-11 | Test latest packages on 10.4.2 Beta (Hunter) |
| | 0000110 | 1 | |
| feature | | 2021-04-08 | Physics Particle Emitter registers a particle with child position instead of absolute position (incl. emitter pos) |
| | 0000153 | 1 | |
| tweak | | 2021-04-08 | Bug: ParticleSize do not adjusts by camera distance correctly |
| | 0000152 | 1 | |
| minor | | 2021-04-05 | Bug: stored texture bitmaps not loaded from fmx file |
| | 0000151 | 1 | |
| minor | | 2021-04-05 | Bug: UseTexture0 / UseTexturing Problem at designtime |
| | 0000149 | 1 | |
| minor | | 2021-03-18 | Bugfix: TGorillaDefaultMaterialSource input render passes not applied as texture |
| | 0000148 | 1 | |
| tweak | | 2021-03-18 | Bugfix: translucent rendering needs to discard fragments if alpha is <= 0 |
| | 0000147 | 1 | |
| minor | | 2021-03-18 | Bugfix: Position texture not getting cleared on render cycle |
| | 0000129 | 9 | |
| feature | | 2021-03-15 | Complete render pipeline refactoring to TRenderer |
| | 0000145 | 1 | |
| crash | | 2021-03-10 | IDE crashing on putting a render pass controller onto the form |
| | 0000144 | 1 | |
| feature | | 2021-03-09 | TGorillaLayer3D with the ability of lighting and shading instead of a simple TTextureMaterial |
| | 0000100 | 1 | |
| tweak | | 2021-03-06 | AnimationController: Layers and Transitions are not configurable by IDE collection dialogs |
| | 0000108 | 1 | |
| tweak | | 2021-03-06 | TGorillaAnimationTransitionLayer.Name property can not be set at designtime |
| | 0000141 | 1 | |
| feature | | 2021-03-01 | Build a working Texture3D demo for CT/MRT image data usage |
| | 0000140 | 2 | |
| feature | | 2021-02-11 | Feature: Configurable renderer (legacy / forward) |
| | 0000139 | 2 | |
| minor | | 2021-02-08 | Changing background color doesn't work |
| | 0000136 | 4 | |
| tweak | | 2021-02-08 | Viewport resize at designtime not updating content |
| | 0000137 | 1 | |
| crash | | 2021-01-23 | Exception at design time when setting up a scene with only a viewport, camera and cube |
| | 0000138 | 1 | |
| tweak | | 2021-01-22 | Fix Class documentation |
| | 0000134 | 1 | |
| minor | | 2021-01-17 | Rebuild AssetsManager tool to support latest package changes |
| | 0000132 | 2 | |
| feature | | 2021-01-15 | Helper function for meshes to center vertices for models with offset |
| | 0000127 | 1 | |
| feature | | 2021-01-15 | Add TGorillaGrid + TGorillaGrid3D components |
| | 0000128 | 1 | |
| tweak | | 2021-01-10 | DirectXOpenGL Bridge produces ugly lines in buttons with glow and TImage3D |
| | 0000130 | 1 | |
| feature | | 2021-01-10 | AssetsManager packages with subgroups inassets |
| | 0000133 | 1 | |
| feature | | 2021-01-10 | AssetsManager package needs a Delete() method |
| | 0000084 | 1 | |
| tweak | | 2020-12-30 | TechDemo1: echo effect on water surface from objects above surface (cube/box and character) |
| | 0000102 | 1 | |
| minor | | 2020-11-26 | Materials: Missing published properties |
| | 0000126 | 1 | |
| feature | | 2020-11-26 | Add *.pdf file extension to MISC group of assets package |
| | 0000125 | 1 | |
| minor | | 2020-11-26 | TModelDef reusage from package not always possible |
| | 0000124 | 1 | |
| feature | | 2020-11-26 | TMeshDef.AddPolygon() function |
| | 0000123 | 1 | |
| minor | | 2020-11-26 | InMemory AssetsManager packages cannot be stored to file |
| | 0000122 | 1 | |
| minor | | 2020-11-26 | After setting IsStatic := true on DAE models, rendering didn't show the model anymore |
| | 0000121 | 1 | |
| minor | | 2020-11-26 | TGorillaMesh.GetBoundingBox() produces swapped width and height + wrong offset |
| | 0000120 | 1 | |
| minor | | 2020-11-06 | Pathfinding: TGorillaPath3D and TGorillaPathfindingAStar with access violations |
| | 0000112 | 2 | |
| feature | | 2020-10-29 | "Async" property for TGorillaPhysicsSystem |
| | 0000118 | 1 | |
| feature | | 2020-10-29 | Feature: implement prefabs |
| | 0000119 | 1 | |
| feature | | 2020-10-29 | Source/Package property in TGorillaModel to load models at design-time |
| | 0000101 | 1 | |
| minor | | 2020-10-23 | AssetsPackage: DesignTime created packages cannot be used for loading models |
| | 0000115 | 1 | |
| minor | | 2020-10-23 | Assetsmanager do not support new 3d file formats |
| | 0000114 | 1 | |
| minor | | 2020-10-20 | TGorillaPhysicsSystem.SetSize() do not change the scene bounds |
| | 0000107 | 1 | |
| feature | | 2020-10-11 | Async particles computation |
| | 0000105 | 1 | |
| minor | | 2020-10-11 | TGorillaSharedAtlasMaterialSource missing in component palette |
| | 0000109 | 1 | |
| feature | | 2020-10-11 | Optimize physics particle influencer and computation |
| | 0000106 | 1 | |
| minor | | 2020-10-09 | TriggerPoint: on static mode the control position is not used |
| | 0000096 | 9 | |
| feature | | 2020-09-29 | 10.4 Sydney Support |
| | 0000086 | 1 | |
| feature | | 2020-09-20 | Message-Output / callback on unsupported OpenGL version |
| | 0000076 | 1 | |
| crash | | 2020-09-13 | Exception on shutdown (Android) |
| | 0000088 | 2 | |
| major | | 2020-08-05 | Black forms on android, when no Gorilla component is used |
| | 0000098 | 1 | |
| feature | | 2020-07-29 | Feature: TGorillaAnimationController |
| | 0000097 | 1 | |
| feature | | 2020-07-29 | Combine Physics Capsule-Collider with TGorillaFirstPersonController/TGorillaThirdPersonController |
| | 0000090 | 1 | |
| feature | | 2020-06-11 | Feature: TGorillaFirstPersonController / TGorillaThirdPersonController |
| | 0000019 | 1 | |
| minor | | 2020-06-11 | Fix terrain collider in Q3 physics engine for ego/3rd person character controlling. |
| | 0000094 | 1 | |
| feature | | 2020-06-08 | Feature: Capsule Collider for Q3 PhysicsEngine |
| | 0000091 | 1 | |
| minor | | 2020-06-04 | InputController: Disabling a supported device may lead to freezing handler thread |
| | 0000048 | 1 | |
| feature | | 2020-06-01 | BVH (Bounding Volume Hierarchy) for TMeshDef to accelerate RaytraceIntersection-Test |
| | 0000095 | 1 | |
| feature | | 2020-05-22 | Feature: Capsule primitive |
| | 0000092 | 1 | |
| minor | | 2020-05-22 | InputController: multiple pressed hotkeys were not triggered |
| | 0000089 | 1 | |
| minor | | 2020-05-18 | RayCastIntersect on TGorillaModel / TGorillaMesh not working properly without BVH |
| | 0000087 | 1 | |
| tweak | | 2020-05-08 | Designtime Skybox usage |
| | 0000082 | 1 | |
| minor | | 2020-05-02 | Gorilla3D material source components not working on 0.8.2.1515 (2020-03-16) |
| | 0000079 | 1 | |
| feature | | 2020-05-02 | Implement GLTF model support |
| | 0000064 | 1 | |
| minor | | 2020-05-01 | Fix Normals of FMX primitives |
| | 0000070 | 1 | |
| feature | | 2020-05-01 | Add cone, tube and torus primitves |
| | 0000075 | 1 | 2 |
| tweak | | 2020-04-29 | Colors switched on windows platform |
| | 0000081 | 1 | |
| minor | | 2020-04-29 | RemoteMeshTransform method not working as expected anymore |
| | 0000080 | 1 | |
| crash | | 2020-04-29 | AccessViolation in physics system on adding MeshCollider |
| | 0000077 | 1 | |
| crash | | 2020-04-13 | Build a special VMWare package with OpenGLES v3 on Windows platform |
| | 0000078 | 1 | |
| tweak | | 2020-04-13 | Optimize OBJ Loader |
| | 0000039 | 1 | |
| minor | | 2020-03-26 | Rebuild DialogueDesigner tool |
| | 0000073 | 1 | 2 |
| major | | 2020-03-26 | Lighting with PointLight on Android not correct |
| | 0000061 | 1 | |
| minor | | 2020-03-15 | Adding DAE support for multiple triangle, polygon and polylist sets inside of a mesh |
| | 0000067 | 1 | |
| crash | | 2020-03-15 | AccessViolation on program exit |
| | 0000072 | 1 | |
| tweak | | 2020-03-15 | Memoryleak on destroying TGorillaModel |
| | 0000071 | 1 | |
| minor | | 2020-03-15 | Mesh WrapMode not working with splitted up meshes (vertex/index limit) |
| | 0000068 | 2 | |
| tweak | | 2020-03-14 | On OpenGL es platforms vertex/index limits will not load a model completely |
| | 0000069 | 1 | |
| tweak | | 2020-03-14 | OBJ models are not loaded completely |
| | 0000063 | 1 | |
| major | | 2020-03-14 | Shading modes (Lambert, Phong, Blinn) not working properly |
| | 0000062 | 1 | |
| major | | 2020-03-14 | Normal/BumpMapping not working anymore |
| | 0000065 | 1 | |
| crash | | 2020-03-12 | STL import not always able to detect if binary or ascii format |
| | 0000066 | 1 | |
| tweak | | 2020-03-12 | Rotation-Center of STL mesh not at the center |
| | 0000060 | 1 | |
| tweak | | 2020-03-03 | Fix WBOIT rendering |
| | 0000057 | 1 | |
| major | | 2020-03-03 | Scripting Unittests not completely working anymore |
| | 0000056 | 1 | |
| feature | | 2020-01-25 | Allow creation of TGorilla3DTexture |
| | 0000054 | 1 | |
| feature | | 2020-01-24 | Package Compilation for 10.3.3 Android x64 + Tests |
| | 0000012 | 1 | |
| tweak | | 2020-01-20 | Transparency Problems (f.e. TTextLayer3D transparency artifacts) |
| | 0000037 | 1 | |
| feature | | 2020-01-20 | Provide header files for C++ Builder |
| | 0000055 | 1 | |
| feature | | 2020-01-20 | Allow creation of TGorillaCubeMapTexture |
| | 0000028 | 1 | |
| feature | | 2020-01-20 | Fog implementation in rendering pipeline |
| | 0000058 | 1 | 2 |
| crash | | 2020-01-16 | Exception on TGorillaModel in DesignTime |
| | 0000053 | 1 | |
| tweak | | 2020-01-09 | ParticleEffects not correct with order-independent rendering |
| | 0000052 | 1 | |
| minor | | 2020-01-09 | Layered Material defect after implementation of order-independent rendering |
| | 0000049 | 1 | |
| feature | | 2020-01-07 | Package Compilation for 10.3.3 + Tests |
| | 0000034 | 1 | |
| crash | | 2020-01-04 | Output clear messages when OpenGL version of graphics card is not supported |
| | 0000051 | 1 | |
| minor | | 2019-12-05 | Bugfix: Displacement-Mapping not working good with all textures |
| | 0000047 | 1 | |
| major | | 2019-12-05 | Fixing Frustum-Culling + Allow to enable / disable Frustum-Culling |
| | 0000050 | 1 | |
| major | | 2019-12-04 | TPoint3DKeyAnimation, TVector3DKeyAnimation, TTransformationKey, TCoordinateKeyAnimation not useable as standalone animations |
| | 0000043 | 1 | |
| minor | | 2019-11-27 | Refactor: TGorillaBillboardRectFilling renaming to TGorillaBillboardFlatFilling |
| | 0000044 | 1 | |
| tweak | | 2019-11-19 | WaterShader rending incorrectly on far distance on waterplane |
| | 0000041 | 1 | |
| minor | | 2019-11-19 | Billboarding incorrect on multiplying TGorillaMesh |
| | 0000042 | 1 | |
| feature | | 2019-11-19 | TGorillaBillboardTerrainFilling |
| | 0000045 | 1 | |
| feature | | 2019-11-19 | WaterShader with foam texture |
| | 0000046 | 1 | |
| feature | | 2019-11-19 | WaterShader with displacement mapping |
| | 0000040 | 1 | |
| major | | 2019-11-06 | Create an optimized TTextLayer3D alternative |
| | 0000038 | 1 | |
| minor | | 2019-11-06 | DialogueSystem: ItemEvent needs to separate between events and subevents |
| | 0000036 | 1 | |
| feature | | 2019-11-06 | Implementing Clipping Plane |
| | 0000030 | 1 | |
| minor | | 2019-11-06 | Refraction and reflection in DefaultMaterial not always rendering correctly |
| | 0000033 | 1 | |
| tweak | | 2019-11-06 | Implementing a general input renderpass handler in default material |
| | 0000035 | 1 | |
| crash | | 2019-11-06 | Detect graphics devices in Shader-NodeBuilder and build define depending nodes |
| | 0000032 | 1 | |
| major | | 2019-11-06 | RenderPass method is not implemented correctly |
| | 0000006 | 2 | |
| major | | 2019-10-04 | In der 64-Bit-Version des Shader Designers erscheint kein Cube |
| | 0000027 | 1 | |
| feature | | 2019-09-22 | New demos and download section |
| | 0000004 | 3 | |
| trivial | | 2019-09-22 | Demos |
| | 0000014 | 1 | |
| major | | 2019-09-22 | InputController slows down IDE completely in DesignTime and Debugging-Mode |
| | 0000016 | 1 | |
| minor | | 2019-09-22 | Scaling of particles not correct |
| | 0000029 | 1 | |
| tweak | | 2019-09-18 | Automatically create a layered material source with all sub materials for DAE models with layered materials. |
| | 0000010 | 1 | |
| feature | | 2019-09-17 | STL Exporter |
| | 0000011 | 1 | |
| feature | | 2019-09-17 | Sphere Terrain Component |
| | 0000013 | 2 | |
| crash | | 2019-09-17 | Complex DAE model crashes on loading |
| | 0000005 | 1 | 1 |
| crash | resolved | 2019-09-16 | Crash on Run |
|
|