Gorilla3D - Change Log
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- 0000056: [Feature Request] Allow creation of TGorilla3DTexture (administrator)
- 0000054: [General] Package Compilation for 10.3.3 Android x64 + Tests (administrator)
- 0000012: [Bug Reports] Transparency Problems (f.e. TTextLayer3D transparency artifacts) (administrator)
- 0000037: [Feature Request] Provide header files for C++ Builder (administrator)
- 0000055: [Feature Request] Allow creation of TGorillaCubeMapTexture (administrator)
- 0000028: [Feature Request] Fog implementation in rendering pipeline (administrator)
- 0000058: [Bug Reports] Exception on TGorillaModel in DesignTime (administrator)
- 0000053: [Bug Reports] ParticleEffects not correct with order-independent rendering (administrator)
- 0000052: [Bug Reports] Layered Material defect after implementation of order-independent rendering (administrator)
- 0000049: [General] Package Compilation for 10.3.3 + Tests (administrator)
- 0000051: [Bug Reports] Bugfix: Displacement-Mapping not working good with all textures (administrator)
- 0000047: [Bug Reports] Fixing Frustum-Culling + Allow to enable / disable Frustum-Culling (administrator)
- 0000050: [Bug Reports] TPoint3DKeyAnimation, TVector3DKeyAnimation, TTransformationKey, TCoordinateKeyAnimation not useable as standalone animations (administrator)
- 0000043: [Bug Reports] Refactor: TGorillaBillboardRectFilling renaming to TGorillaBillboardFlatFilling (administrator)
- 0000040: [Feature Request] Create an optimized TTextLayer3D alternative (administrator)
- 0000038: [Bug Reports] DialogueSystem: ItemEvent needs to separate between events and subevents (administrator)
- 0000036: [Feature Request] Implementing Clipping Plane (administrator)
- 0000030: [Bug Reports] Refraction and reflection in DefaultMaterial not always rendering correctly (administrator)
- 0000033: [Feature Request] Implementing a general input renderpass handler in default material (administrator)
- 0000035: [Feature Request] Detect graphics devices in Shader-NodeBuilder and build define depending nodes (administrator)
- 0000032: [Bug Reports] RenderPass method is not implemented correctly (administrator)
- 0000006: [Bug Reports] In der 64-Bit-Version des Shader Designers erscheint kein Cube (administrator)
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